Config
The default configuration provided with Possible Gang Wars.
The resource folder on your server must be named exactly possible_wars.
return { Debug = true, -- Set to true to enable debug mode Framework = "qb", -- Framework to use (qb or esx) NotifyPosition = "top", -- Position to show notifications (top or bottom) -- Death Detection Methods (choose one) DeathDetectionMethod = "statebag", -- Options: "framework", "statebag", "gameevent" -- "framework" = Use framework-specific death detection (QBCore/ESX metadata) -- "statebag" = Use state bags (wasabi_ambulance and any other resource that uses dead state bags) -- "gameevent" = Use native game event only (basic, may have false positives) -- Ensure all gangs are defined here, its used to make ESX gang checks easier. Gangs = { "ballas", "families", "vagos", "triads", "lostmc", "aztecas", "marrabunta", "armenians" }, DeathTimerWait = 20000, -- Time in milliseconds to wait for death state to be confirmed (20 seconds) -- Note: This delay is ONLY used with "framework" and "gameevent" detection methods -- State bag detection doesn't use this delay as it's already accurate GangWar = { Command = 'gangwar', -- Command to open the gang war menu MinimumRank = 3, -- Minimum gang rank required to request war (adjust based on your gang system) WagerAmounts = {1000, 5000, 10000, 25000, 50000}, -- Available wager amounts KillAmounts = {1, 5, 10, 15, 20, 25}, -- Available kill amounts to end the war WarTimeout = 30, -- Time in minutes before a war request expires if not accepted RequestCooldown = 60, -- Time in minutes before a gang can request another war after a previous one },}