Configurable drop zones with multiple spawn locations
NPC-piloted planes that fly realistic flight paths
Dynamic damage system - planes take damage and crash naturally
Explosive crash impacts with configurable sound radius
Scattered loot packages around crash sites
Red flare effects and lighting for visibility
Configurable radius blip showing crash site area
Cartel defenders on bikes spawn to protect crash sites
Lootable cartel members with configurable loot tables
Military plane spawns and flies over Cayo Perico
Parachute-equipped crate drops from the sky
Temporary stashes created on impact with configurable loot
Flare effects and lighting at landing sites
Only spawns when players are in the detection zone
Fully configurable via `shared/config.lua`
Custom spawn times (in-game hours or real-time minutes)
Configurable loot tables for all drops
Custom drop zones and flight paths
Adjustable damage rates and crash mechanics
Configurable blips (plane, crash site, crate)
Custom cartel defender settings (weapons, accuracy, combat range)
In-Depth logging via lib logger or discord webhooks
`/spawncityplane` - Manually trigger city plane crash
`/spawncayoplane` - Manually trigger Cayo Perico drop
`/spawnairdrop [city|cayo]` - Spawn specified airdrop type
Realistic plane crashes with smoke and particle effects
Red flare lighting around crash sites
Parachute animations for Cayo crates
Configurable blips with custom sprites and colors
Radius blips showing crash site areas